PARKITECT

Over the years I have made a handfull of content and code mods for Parkitect, using tools like C#, Unity, Blender, Affinity Suite, Pureref and VisualStudio 2022.

Afterburner & Revolution

Giant Frisbee

Musik-Express & Matterhorn

Parachute Tower

Topspin Floorless & Classic

Multidimensional Coaster

To assist with creating certain mods I designed a framework that would simplify the process of importing more customised rides into the game.

FlatRideUtility