Over the years I have made a handfull of content and code mods for Parkitect, using tools like C#, Unity, Blender, Affinity Suite, Pureref and VisualStudio 2022.
Afterburner & Revolution
Giant Frisbee
Musik-Express & Matterhorn
Parachute Tower
Topspin Floorless & Classic
Multidimensional Coaster
To assist with creating certain mods I designed a framework that would simplify the process of importing more customised rides into the game.